my evaluatotion about the work i have done
Sunday, 20 March 2011
adding the animation back into the sean
this post is more about some of the affter effects
i was sceptcal when i was shown the footage i well be working on. all of the shots were only a few secons long eatch.
russell has been helping me a lot to acheave the right effects i couldent make in maya. such as the blur and
i was sceptcal when i was shown the footage i well be working on. all of the shots were only a few secons long eatch.
russell has been helping me a lot to acheave the right effects i couldent make in maya. such as the blur and
lighting
post about lighting
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the diffrent footage russell gave me consisted of mostly outside shots and one inside.
i am useing a number of diffrent lights to interpreat the footage and take note of were the main lights are coming from
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the diffrent footage russell gave me consisted of mostly outside shots and one inside.
i am useing a number of diffrent lights to interpreat the footage and take note of were the main lights are coming from
for lighting i mostly used abent and point lighting for the seans.
- abent light: colour and intensaty
- point lighting: shadow and shading.
Wednesday, 16 March 2011
my shots and maya work
This post should have been up weeks ago.
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Russell has been changing the shots he's been giving me a few time but most of them are really the same. I've been given up close shots. the moment is pretty much the same as a normal shot but only have to work hard on lighting and face features when they are need.
Lagie has made a new texture for us to use.
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As for the Maya work I've started the animation asked of me but it's not going very well. I'm having difficulty working with Moom this time round. every time I try and move his whole body in time with the trolley, it jumps.
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Russell has been changing the shots he's been giving me a few time but most of them are really the same. I've been given up close shots. the moment is pretty much the same as a normal shot but only have to work hard on lighting and face features when they are need.
Lagie has made a new texture for us to use.
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As for the Maya work I've started the animation asked of me but it's not going very well. I'm having difficulty working with Moom this time round. every time I try and move his whole body in time with the trolley, it jumps.
Tuesday, 1 March 2011
maya
now that we have the maya file...
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the video shows how the camera flickers around where the footage will be.
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the video shows how the camera flickers around where the footage will be.
pf track
There is an alternative tracking software which Russell and Arran own a copy of. I don't have a copy myself so I will be relying on them to let me use theirs.
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The big differences are:
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The big differences are:
- trackers are seemingly more accurate.
when I was useing Matchmover I noticed that the trackers were behind the camera and therefor essentially useless. I didn't have that happen with PF Track.
- I was able to add test objects to the scene and so get an idea of how it was tracking without needing to exporting it into Maya.
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